🔌 Studio Plugin
AssetFlow comes with a companion Roblox Studio plugin that enables powerful features like automatic ID replacement after reupload — no manual editing required.
Installation
- Download the AssetFlow Studio plugin file (
.rbxm) - In Roblox Studio, go to Plugins → Manage Plugins
- Click Import and select the downloaded file
- The AssetFlow plugin icon appears in your Studio toolbar
Alternatively, you can install it from the Creator Store:
- Open View → Toolbox
- Search for “AssetFlow”
- Click Install
Connecting to AssetFlow
After installation, the plugin appears as a floating window in Studio.
- Make sure the AssetFlow desktop app is running
- In the plugin window, click Connect
- You should see a green Connected status with your session info
The plugin communicates with the desktop app via a local WebSocket server. Everything stays on your machine.
Replace in Game
This is the primary feature of the plugin.
After reuploading assets through AssetFlow:
- The Replace in Game card appears in the scan results
- Click Replace in Game — the plugin automatically updates all asset IDs in your currently open place
- Each old ID is replaced with the newly uploaded ID
- Save your place with File → Save (or
Ctrl+S)
What gets replaced
The plugin scans for asset references in:
- Instances —
Decal.Texture,Sound.SoundId,Animation.AnimationId,MeshPart.MeshId, etc. - Scripts — string references in script source code (Flow+/Flow Max only, via Script Mode)
Reconnecting
If the plugin shows Disconnected:
- Check that AssetFlow is still running
- Click Reconnect in the plugin window
- If the issue persists, close and reopen the plugin
Uninstalling
Go to Plugins → Manage Plugins, find AssetFlow, and click the Remove button.
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